{"created":"2023-05-15T11:31:03.508319+00:00","id":192,"links":{},"metadata":{"_buckets":{"deposit":"ffe81915-7b00-4680-bbd7-1c59f8baa78c"},"_deposit":{"created_by":4,"id":"192","owners":[4],"pid":{"revision_id":0,"type":"depid","value":"192"},"status":"published"},"_oai":{"id":"oai:cygnus.repo.nii.ac.jp:00000192","sets":["2:46"]},"author_link":["671"],"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2006-06-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"53","bibliographicPageEnd":"22","bibliographicPageStart":"15","bibliographic_titles":[{"bibliographic_title":"鳥取短期大学研究紀要","bibliographic_titleLang":"ja"},{"bibliographic_title":"MEMOIRS OF TOTTORI COLLEGE","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"本稿では,異文化理解教育の一手法としての,異文化シミュレーションゲームの授業への導入とその効果について,ゲーム参加者のコメントから考察した.コメントからは,異文化へ対する自己の態度についての気づきから,将来の異文化体験へ向けての姿勢が言及されているものが多く,異文化シミュレーションゲームBarngaを適切に導入した場合,実際の異文化体験の事前演習としての効果を持つ可能性が指摘できる.","subitem_description_type":"Abstract"}]},"item_10002_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.24793/00000184","subitem_identifier_reg_type":"JaLC"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"鳥取短期大学","subitem_publisher_language":"ja"}]},"item_10002_source_id_11":{"attribute_name":"書誌レコードID","attribute_value_mlt":[{"subitem_source_identifier":"AA12033534","subitem_source_identifier_type":"NCID"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1346-3365","subitem_source_identifier_type":"PISSN"}]},"item_10002_version_type_20":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"杉本, 千恵","creatorNameLang":"ja"},{"creatorName":"スギモト, チエ","creatorNameLang":"ja-Kana"},{"creatorName":"SUGIMOTO, Chie","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"671","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2021-04-01"}],"displaytype":"detail","filename":"bulletin53_03.pdf","filesize":[{"value":"18.7 MB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"異文化理解教育におけるシミュレーションゲームの導入についての考察","url":"https://cygnus.repo.nii.ac.jp/record/192/files/bulletin53_03.pdf"},"version_id":"41ba0644-74e1-4642-b844-c571578761a1"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"異文化理解教育","subitem_subject_scheme":"Other"},{"subitem_subject":"シミュレーション","subitem_subject_scheme":"Other"},{"subitem_subject":"Barnga","subitem_subject_scheme":"Other"},{"subitem_subject":"振り返り","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"異文化理解教育におけるシミュレーションゲームの導入についての考察","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"異文化理解教育におけるシミュレーションゲームの導入についての考察","subitem_title_language":"ja"},{"subitem_title":"A Study of the Introduction of Simulation Games to the Teaching of Intercultural Awareness","subitem_title_language":"en"}]},"item_type_id":"10002","owner":"4","path":["46"],"pubdate":{"attribute_name":"公開日","attribute_value":"2021-04-01"},"publish_date":"2021-04-01","publish_status":"0","recid":"192","relation_version_is_last":true,"title":["異文化理解教育におけるシミュレーションゲームの導入についての考察"],"weko_creator_id":"4","weko_shared_id":-1},"updated":"2023-08-07T07:29:53.981877+00:00"}